﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenTK;
using Substrate.Core;

using Vector3 = OpenTK.Vector3;

namespace JAMR.Rendering.Blocks
{
    public abstract class RenderableBlock
    {
        public abstract void Draw(Vector3 location, int data, IBlockManager blocks);
    }
}
